Shades

Shade
Ability Score Increase: Your Dexterity score increases by 1 and your Charisma score increases by 2.
Age: Shades reach maturity at about 30 years of age, and can live to ages of more than 600 years.
Alignment: Shades tend to be very Machiavellian and manipulative, and their culture can be brutal and unforgiving. They tend toward neutral evil.
Size: Shades are about the same size as humans, although they tend to be slender. They average about 6 feet in height for males, 5 and a half feet for females, and a bit lighter in weight than most humans of their height.
Speed: Your base walking speed is 30 feet.
Superior Darkvision: You were born and raised in shadow. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Alluring and Commanding: You are proficient in the Persuasion and Intimidation skills.
Darkness in the Blood: You have resistance to necrotic damage, but are vulnerable to radiant damage. You have disadvantage on attack rolls and on Wisdom (Perception) checks that reliy on sight when you, the target of the attack, or whatever you are trying to perceive is in direct sunlight.
Shade Magic: You know the friends cantrip. When you reach 3rd level, you can the command spell once per day. When you reach 5th level, you can cast the darkness spell once per day. Charisma is your spellcasting ability for these spells.
Culture of Assassins: You are proficient with poison kits.
Shade Weapon Training: You have proficiency with rapiers and shortswords.
Languages: You can speak, read and write Common and Vallakhyan.

Shades

Freebooters in the Star Lanes glenrtaylor glenrtaylor